The score is very downplayed and soothing, fitting for a coffee shop sim, and the animations are simple but being used in so many places at once that it's hard not to be impressed. Great use is made of the view outside the window in this respect. The coffee shop sim elements are a bit more confused compared to VA-11‘s drink mixing system. Whether you got a new Mac, a new Wi-Fi router, or you're visiting somewhere you've never connected from before — hotel, coffee shop, Airport, wherever! — getting your Mac up and running on wireless only takes a few moments and a few clicks! Before you start. Boardroom blitz mac os. Before you get started, you are going to need to know a couple of things.
After some soul searching, I decided to set the game's pricing to Free. I don't intend to work on this project anytime soon and don't want to leave it in continuous limbo.
Due to the use of several third-party libraries in my code, I can't release the source code, though if there would be enough interest in it, I would gladly remove all third-party code and release it.
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What is Coffee, Please?
Coffee, Please! is my passion project after I haven't been able to find a decent store simulator. Usually they are intentionally goofy or borderline playable. A big inspiration was seeing Shoppe Keep and Car Mechanic Simulator, two games I highly enjoyed. While they had elements that entertained me, I felt that it was not quite scratching my itch.
This is a first person simulator which incorporates elements from business/tycoon games.
My main goal is to create a fun, basic game without going overboard with ideas. On one hand, I don't want to dumb down the experience, on the other I don't want to make it unapproachable due to its complexity.
3d checkers prototype mac os. This game is made with Unity. I have been working on games throughout my life, just never on a project quite that big.
Controls
Spinningskyrabbit mac os. The current control scheme can be found in the Settings menu under Controls. Currently only mouse and keyboard are supported.
Platforms
Coffee, Please! is available on Windows and will be in the future for Mac. For now I am not deploying Mac builds, due to the increased workload.
Get the app!
To stay up to date try installing https://itch.io/app!
Found a bug? Want to leave some suggestions? Come and join us on our Discord Server
Status | In development |
Platforms | Windows |
Author | weaselzone |
Genre | Simulation |
Made with | Unity |
Tags | coffee, Tycoon |
Install instructions
If you have an existing save game, it might not compatible with a newer version of the game. Please start a new game with each version.
Download
Development log
- Music & Sounds (0.3.2)Jan 16, 2020
- New save system & Store customizations (0.3)Feb 28, 2019
- Picture Frame with Modding Support (0.2.6.2)Jan 30, 2019
- Working on stability (0.2.6)Jan 25, 2019
Community
A downloadable game for Windows and Linux
The Coffee shop is a small, in development game about hacking people inside and outside a Coffee Shop. Hack more people to get more money, but don't get caught! If you get caught, its game over.
The Coffee Shop (pre-alpha) Mac Os Pro
The Coffee Shop (pre-alpha) Mac Os Catalina
The game is free in its pre alpha state, and it will stay like that until the beta.
Discord (You can help develop the game and receive announcements, and maybe even some coupon codes :) ) https://discord.gg/ZcaBpZs
BE ADVISED: this game is in the pre-alpha, meaning you can only view the title screen. Once we get to alpha, A 'chill' mode will be added where you do not hack anything, but you can grab a donut at the coffee shop, or play games at the arcade!
Status | In development |
Platforms | Windows, Linux |
Author | Stealth_9 |
Genre | Strategy |
Tags | 2D, Pixel Art, Singleplayer, Unity |
Download
Click download now to get access to the following files: